HTML-in-Canvas: Towards a New Layer of Abstraction for Modern Web Rendering
The web evolves in cycles. After the classic DOM, JS frameworks, and hybrid architectures, a new approach is beginning to emerge: HTML-in-Canvas. This technique consists of abandoning the browser's native rendering in favor of a rendering process entirely managed inside a <canvas>, often accelerated by WebGL. At first glance, this might seem counterintuitive. Why recreate a rendering engine when browsers already provide one? The answer comes down to three words: control, performance, unification.
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